Voice Acting Demo Reel 2024 (Placeholder)
Character work, narration, and promo samples recorded in my home studio.
Portfolio reel showcasing character voices, narration, and promo energy captured in a treated home booth — with notes on the recording chain and post-processing workflow.

Quick Stats
Voice Acting Demo Reel 2024
The 2024 reel focuses on variety: animation characters, warm narration, and kinetic promo reads. Each clip is under 30 seconds — casting directors are busy.
Voice acting started as a side experiment and became a serious practice. I now have a treated home booth, a solid chain, and a workflow that goes from first take to delivered file in under an hour.
The reel
Three sections, each demonstrating different range:
- Animation characters — a gravel-voiced antagonist, a nervous bureaucrat, a hyperactive kid sidekick.
- Narration — documentary warmth, measured pace, authority without stiffness.
- Promo — punchy commercial energy, call to action, 15-second spot format.
Recording chain

Signal path:
- Microphone: Rode NT1-A — large condenser, low self-noise (4.5 dB), warm presence.
- Interface: Focusrite Scarlett 2i2 — 24-bit/96 kHz, clean preamp, no colouring.
- DAW: Adobe Audition for editing and session management.
- Post: iZotope RX 10 for cleanup, then a light mastering chain.
Why the NT1-A?
Most budget condensers have a presence boost at 6–10 kHz that adds harshness on close-mic work. The NT1-A is flatter in that region, which means less corrective EQ in post and a cleaner foundation for character voices that need heavy processing.
Post-processing chain
The key principle: inline code for the rule — if the denoise pass changes the timbre noticeably, the recording environment isn't treated well enough. Fix the room, don't over-process.
Every clip passes through this chain in order:
- RX Dialog De-noise — remove HVAC hum and room noise floor.
- EQ — correct for the room, not to sculpt a sound.
- Compression — LA-2A emulation for smooth gain reduction without pumping.
- Limiting — final ceiling at -1.0 dBTP for streaming headroom.
Character samples
Punch and roll workflow
For longer narration sessions I use punch-and-roll: the DAW plays back the last three seconds of a good take, and I continue speaking — if the punch lands clean, it drops straight into the timeline without a cut.
Shortcut: Cmd+Shift+Space (punch record)
Review window: 3 s
Crossfade: 15 ms
This keeps the session moving at conversation pace rather than stopping to review every line.
Booth treatment
The booth is a converted wardrobe with 2-inch rockwool panels on three walls and corner bass traps. RT60 is approximately 0.12 seconds, measured with a Room EQ Wizard sweep.
Important: treatment kills reflections but doesn't add bass frequency control. The bass traps are the part most home booths skip, and the part that matters most for a clean low end on baritone reads.
The best performances happen when the tech disappears and you stop thinking about the chain.
Have thoughts?
Curious what others see or think
Feel free to reach out or leave feedback
Share FeedbackPrefer email? joshuatjhie@pm.me